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A Modern Bard (without magic)

Discussion and Reviews of rules-lite tabeletop RPGs (games like Microlite20, The Black Hack, etc.)


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squirewaldo
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A Modern Bard (without magic)

Post by squirewaldo »

I am trying to create an interesting version of bard for modern settings without magic. I must admit I am a bit stumped as to what 'powers' to give such a character. Any ideas or suggestions?

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randalls
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Re: A Modern Bard (without magic)

Post by randalls »

squirewaldo wrote:
Tue Sep 27, 2022 4:18 pm

I am trying to create an interesting version of bard for modern settings without magic. I must admit I am a bit stumped as to what 'powers' to give such a character. Any ideas or suggestions?

By "without magic" do you mean "without any abilities that have magical effects" or just "without the ability to cast spells"?

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RandallS
Playing and Gamemastering Tabletop RPGs Since 1975
Designer: Microlite74, Microlite75, Microlite78, Microlite81, Microlite20 OSS, and others
Compiler: The Microlite20 RPG Collection
Administrator: Rules Light RPGs

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squirewaldo
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Re: A Modern Bard (without magic)

Post by squirewaldo »

Both I guess... but I also am willing to go to 'extraordinary' effects. Just not magical in nature.

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Re: A Modern Bard (without magic)

Post by Snorb »

The bard from Dark Sun lost out on magic, but in return they got access to a lot of poisons and poisoncrafting. That might be a good starting point.

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I wrote stuff:
The ArrrPG - A game about pirates.
Nakama: A Game of Magical Girls - A game about being Sailor Moon ripoffs PARODIES.
Intervigilum - A PbtA-ish game about being knights against the Dark.

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